Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Merchant (Broker). |
2 |
32 |
A good deal ensures Ora Galway is living the high life for a few years. |
3 |
32 |
Continued as Merchant (Broker). |
3 |
36 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
36 |
Became a Drifter (Barbarian). |
4 |
37 |
Betrayed by a friend. One of Ora Galway's Contacts or Allies betrays Ora Galway, ending Ora Galway's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
37 |
Failed to qualify for Explorer (Scout). |
5 |
37 |
Submitted to the draft. |
5 |
37 |
Became a Army (Army Support) with the new title Private. |
5 |
41 |
Assigned to a peacekeeping role. |
5 |
41 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
6 |
41 |
Continued as Army (Army Support). |
6 |
42 |
Ora Galway is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
42 |
Became a Scout (Explorer). |
7 |
43 |
Spend several years jumping from world to world in Ora Galway's scout ship. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
49 |
Ora Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ora Galway fail to help. Gain an Enemy. |
8 |
49 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
50 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
51 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
55 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Amnesia. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |