Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A sudden war destroys Ruth Fabble's trade routes and contacts, forcing Ruth Fabble to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Ruth Fabble is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Ruth Fabble refused an offer of inducements to betray Ruth Fabble's faith. Gain 1 enemies. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Ruth Fabble accepted an offer of inducements to betray Ruth Fabble's faith. Gain 480,000 in cash. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
53 |
Became a Scout (Courier). |
10 |
57 |
Spend several years jumping from world to world in Ruth Fabble's scout ship. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Surveyor (Scout). |
11 |
57 |
Continued as Scout (Courier). |
11 |
60 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Ruth Fabble is caught in the periphery of a scandal. |
12 |
62 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Ruth Fabble secretly provide religious rites for a dying leader or noble, although they do not share Ruth Fabble's faith. Gain an Ally in the family and a Rival who disagrees with Ruth Fabble's choice. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
Ruth Fabble is caught in the periphery of a scandal. |
15 |
76 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |