Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
Ruthie Douglas is forced out because of censorship or controversy. What truth did Ruthie Douglas get too close to? |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Risk Ruthie Douglas's fortune on a possibility lucrative deal and win. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Gained a contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Nearly killed. Fully recovered. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
46 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Ruthie Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Ruthie Douglas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |