Retired Field Agent Sidney Connor  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 6 (0)1114A6
Leader
 
Skills
Admin 1
Advocate 1
Art (Performing) 0
Astrogation 1
Athletics 0
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 2
Persuade 3
Pilot 0
Profession (Freeloader) 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class23
Scout Surveyor Scout12
Agent Intelligence Field Agent34
Drifter Wanderer 01
Believer Mainstream Believer Lay Person04
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Brandon Kennedy Enemy 0 4 3 5 Cafadan (M/63)
Brandon Kennedy is out of contact doing something interesting but not suspicious.
Mashishu Aknimkii Enemy 0 3 0 4 Vilani, Imperium (M/31)
Mashishu Aknimkii's influence is diminished.
Josephine McKenzie Enemy 0 3 5 0 Yilean (F/57)
Maude Vear Enemy 0 2 5 0 Cafadan (M/62)
Valerie Davidson Ally 1 0 4 1 Sylean (F/31)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Sidney Connor foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Sidney Connor join a gambling circle on board.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 30 Became a Scout (Surveyor).
4 33 Serve as the courier for an important message from the Imperium.
4 34 Forced to continue current assignment.
4 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 34 Continued as Scout (Surveyor).
5 38 Sidney Connor's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 38 Became a Agent (Intelligence).
6 41 Advanced training in a specialist field.
6 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 42 Continued as Agent (Intelligence).
7 45 Advanced training in a specialist field.
7 46 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
8 46 Continued as Agent (Intelligence).
8 47 Given specialist training in vehicles.
8 50 Promoted to Agent (Intelligence) rank 3.
9 50 Continued as Agent (Intelligence).
9 54 Sidney Connor's work ends up coming home with Sidney Connor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10 54 Failed to qualify for Explorer (Scout).
10 54 Became a Drifter (Wanderer).
10 56 Betrayed by a friend. One of Sidney Connor's Contacts or Allies betrays Sidney Connor, ending Sidney Connor's career. That Contact or Ally becomes a Rival or Enemy.
11 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 58 Sidney Connor is chosen to represent Sidney Connor's faith in a vid show or other highly public forum.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Believer (Mainstream Believer).
12 61 Sidney Connor refused an offer of inducements to betray Sidney Connor's faith. Gain 3 enemies.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 65 Sidney Connor is sent to a new community or parish to preach The Word among the poor.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Believer (Mainstream Believer).
14 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 72 Forced to muster out.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 72 Retired.
15 74 Victim of a crime.
16 76 Aging Crisis. Owe 10,000 for medical bills.
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