Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Sybil Beley inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Sybil Beley refused an offer of inducements to betray Sybil Beley's faith. Gain 6 enemies. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Sybil Beley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
32 |
Given specialist training in vehicles. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Sybil Beley went above and beyond the call of duty. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Sybil Beley's work ends up coming home with Sybil Beley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Voluntarily left Corporate Agent |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Gained a contact. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Courier (Scout). |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
54 |
Attempted a risky adventure and was wildly successful. |
10 |
56 |
Forced to continue current assignment. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Betrayed by a friend. One of Sybil Beley's Contacts or Allies betrays Sybil Beley, ending Sybil Beley's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |