Retired 2nd Officer Terra Porter  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 8 (0)111718
Always Late
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 0
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Social Sciences/Belief) 2
Seafarer (Personal) 1
Stealth 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer44
Agent Intelligence 01
Drifter Barbarian 14
Drifter Wanderer 03
Believer Mainstream Believer Initiate11
Retired 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Hiram Pearson Ally 3 0 0 2 Darrian, Imperium (M/12)
Warren Walters Ally 1 0 0 3 Thaggeshi (M/26)
Marilyn Cheyne Ally 0 0 1 1 Cafadan (F/65)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 Risk Terra Porter's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Imperial trade restrictions force Terra Porter out of business.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Agent (Intelligence).
5 37 Terra Porter's work ends up coming home with Terra Porter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 37 Failed to qualify for Physician (Scholar).
6 37 Became a Drifter (Barbarian).
6 39 Terra Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Entered Merchant Academy with the Business curriculum.
7 42 Join a social movement.
7 42 Dropped out of the merchant academy.
8 42 Continued as Drifter (Barbarian).
8 45 Survived a risky adventure but gained nothing.
8 46 Promoted to Drifter (Barbarian) rank 1.
9 46 Continued as Drifter (Barbarian).
10 50 Continued as Drifter (Barbarian).
10 52 Moved to a new world.
10 54 Forced to muster out.
11 54 Failed to qualify for Corporate (Citizen).
11 54 Switched to Drifter (Wanderer).
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Continued as Drifter (Wanderer).
12 59 Attempted a risky adventure and was injured.
12 59 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Drifter (Wanderer).
13 65 Terra Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 66 A new romantic starts. Gain an Ally.
14 69 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Voluntarily left Mainstream Believer
15 69 Retired.
15 70 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 75 Severely injured. Fully recovered. Owe 5,000 for medical bills.
17 77 Aging Crisis. Owe 30,000 for medical bills.
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