Retired Agent Thelma Cunningham  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Trexen 77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)None111645
Cross, Nimble fingers, Treasonous
 
Skills
Art (Performing) 0
Athletics (Strength) 1
Deception 1
Drive 0
Gun Combat (Archaic) 2
Heavy Weapons 0
Investigate 0
Mechanic 0
Melee (Bludgeon) 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Science (Physical Sciences) 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private02
Drifter Scavenger 04
Agent Intelligence Agent12
Drifter Barbarian 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Lonnie Gonzalez Enemy 0 1 1 0 Humaniti (F/22)
Lonnie Gonzalez is a member of an organisation which holds a generally opposite view of the Traveller.
Kizzie Gonzales Rival 2 1 0 1 Trexen (F/17)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 20 Gain rebels as Enemy
2 20 Became a Drifter (Scavenger).
2 23 Contact with Government.
3 24 Continued as Drifter (Scavenger).
3 26 Offered job by a patron. Now owe him a favor.
4 28 Became a Agent (Intelligence).
4 29 Thelma Cunningham's work ends up coming home with Thelma Cunningham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 32 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 32 Continued as Agent (Intelligence).
5 36 Thelma Cunningham's work ends up coming home with Thelma Cunningham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 36 Failed to qualify for Surveyor (Scout).
6 36 Submitted to the draft.
6 36 Returned to Army (Cavalry).
6 37 Thelma Cunningham is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6 40 Forced to muster out.
7 40 Failed to qualify for Corporate (Citizen).
7 40 Switched to Drifter (Barbarian).
7 42 Encounter a Psionic institute.
7 42 Tested for psionic powers
8 44 Continued as Drifter (Barbarian).
8 47 Betrayed by a friend. One of Thelma Cunningham's Contacts or Allies betrays Thelma Cunningham, ending Thelma Cunningham's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Opponents of Thelma Cunningham's belief system ambush Thelma Cunningham.
9 48 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 48 Returned to Drifter (Scavenger).
10 50 Find valuable salvage.
11 52 Continued as Drifter (Scavenger).
11 56 Betrayed by a friend. One of Thelma Cunningham's Contacts or Allies betrays Thelma Cunningham, ending Thelma Cunningham's career. That Contact or Ally becomes a Rival or Enemy.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 60 Severely injured. Owe 25,000 for medical bills.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 67 Moved to a new world.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 73 Moved to a new world.
17 76 Aging Crisis. Owe 10,000 for medical bills.
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