Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Thelma Kabble's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Thelma Kabble's Contacts or Allies betrays Thelma Kabble, ending Thelma Kabble's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
40 |
Thelma Kabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thelma Kabble fail to help. Gain an Enemy. |
6 |
40 |
Thelma Kabble's ship is damaged, and Thelma Kabble have to hitch-hike Thelma Kabble's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Thelma Kabble's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Thelma Kabble is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Thelma Kabble have been following false teachings! |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
52 |
Attempted a risky adventure and was wildly successful. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
56 |
Attacked by enemies that Thelma Kabble easily defeat. |
11 |
56 |
Gain Enemy if Thelma Kabble don't already have one. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Returned to Believer (Missionary/Humanitarian). |
12 |
60 |
Thelma Kabble is chosen to represent Thelma Kabble's faith in a vid show or other highly public forum. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Thelma Kabble secretly provide religious rites for a dying leader or noble, although they do not share Thelma Kabble's faith. Gain an Ally in the family and a Rival who disagrees with Thelma Kabble's choice. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Thelma Kabble is sent to a new community or parish to preach The Word among the poor. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Retired. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |