Term |
Age |
History |
---|
1 |
12 |
Became a Agent (Intelligence). |
1 |
16 |
Go undercover to investigate an enemy. |
1 |
16 |
Severely injured. Owe 15,000 for medical bills. |
1 |
16 |
Forced to continue current assignment. |
1 |
16 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
16 |
Continued as Agent (Intelligence). |
2 |
19 |
Theo Patterson's work ends up coming home with Theo Patterson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
19 |
Became a Scout (Courier). |
3 |
21 |
Theo Patterson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
21 |
Switched to Agent (Corporate Agent). |
4 |
22 |
Rewarded for a successful mission. |
4 |
25 |
Promoted to Agent (Corporate Agent) rank 1. |
5 |
25 |
Continued as Agent (Corporate Agent). |
5 |
28 |
Established a network of contacts. Gain 2 contacts. |
5 |
29 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
29 |
Continued as Agent (Corporate Agent). |
6 |
31 |
Rewarded for a successful mission. |
7 |
33 |
Continued as Agent (Corporate Agent). |
7 |
36 |
Established a network of contacts. Gain 3 contacts. |
8 |
37 |
Continued as Agent (Corporate Agent). |
8 |
41 |
Rewarded for a successful mission. |
8 |
41 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
41 |
Continued as Agent (Corporate Agent). |
9 |
45 |
Rewarded for a successful mission. |
9 |
45 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
10 |
45 |
Continued as Agent (Corporate Agent). |
10 |
49 |
Uncover a major conspiracy against Theo Patterson's employers. |
10 |
49 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
11 |
49 |
Continued as Agent (Corporate Agent). |
11 |
50 |
Go undercover to investigate an enemy. |
11 |
50 |
Betrayed by a friend. One of Theo Patterson's Contacts or Allies betrays Theo Patterson, ending Theo Patterson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
54 |
Theo Patterson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Theo Patterson is chosen to represent Theo Patterson's faith in a vid show or other highly public forum. |
13 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Theo Patterson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Theo Patterson's faith. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Became a Dolphin Civilian (Liaison). |
15 |
67 |
Theo Patterson fail to rescue a high-status swimmer who was lost at sea. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Continued as Dolphin Civilian (Liaison). |
16 |
71 |
Theo Patterson have a chance to travel offworld on business and spend a long time in space. |
16 |
73 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Continued as Dolphin Civilian (Liaison). |
17 |
77 |
To war or insurgency erupts on Theo Patterson's world. Theo Patterson's business or home is destroyed, forcing Theo Patterson into exile. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |