Retired Project Worker Verdie Hicks  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 1 (-2)111711
Abandoned
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 2
Deception 0
Diplomat 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 3
Mechanic 0
Pilot 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Army Army Support Private01
Rogue Pirate Lackey01
Entertainer Journalist 01
Drifter Wanderer 23
Believer Holy Warrior Fighter12
Believer Missionary/Humanitarian Project Worker14
Scout Explorer 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Omer Mcandrew Enemy 0 2 1 0 Darmine (M/33)
Mahala Connell Enemy 0 3 1 0 Yilean (F/29)
Art Porter Ally 5 0 3 3 Irhadre (M/25)
Betsy Ellis Ally 1 0 0 5 Azhanti (F/18)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 During a battle, defeat or victory depends on Verdie Hicks's actions. The ship suffers severe damage and Verdie Hicks is blamed for the disaster. Verdie Hicks is court - martialled and discharged.
2 20 Became a Army (Army Support) with the new title Private.
2 24 Scarred. Fully recovered.
3 24 Became a Rogue (Pirate) with the new title Lackey.
3 25 A police detective or rival criminal forces Verdie Hicks to flee and vows to hunt Verdie Hicks down. Gain an Enemy.
4 25 Became a Entertainer (Journalist).
4 27 Public opinion turns on Verdie Hicks.
5 27 Became a Drifter (Wanderer).
5 28 Attacked by enemies that Verdie Hicks easily defeat.
5 28 Gain Enemy if Verdie Hicks don't already have one.
5 31 Promoted to Drifter (Wanderer) rank 1.
6 31 Voluntarily left Wanderer
6 31 Became a Believer (Holy Warrior) with the new title Hopeful.
6 32 Verdie Hicks is chosen to represent Verdie Hicks's faith in a vid show or other highly public forum.
6 35 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
7 35 Continued as Believer (Holy Warrior).
7 39 Verdie Hicks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 39 Returned to Drifter (Wanderer).
8 40 Attacked by enemies that Verdie Hicks easily defeat.
8 40 Gain Enemy if Verdie Hicks don't already have one.
8 43 Promoted to Drifter (Wanderer) rank 2.
9 43 Continued as Drifter (Wanderer).
9 44 Nearly killed. Owe 17,500 for medical bills.
10 44 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 Verdie Hicks is chosen to represent Verdie Hicks's faith in a vid show or other highly public forum.
10 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 48 Continued as Believer (Missionary/Humanitarian).
11 50 Verdie Hicks accepted an offer of inducements to betray Verdie Hicks's faith. Gain 330,000 in cash.
12 52 Failed to qualify for Merchant Academy.
12 52 Submitted to the draft.
12 52 Became a Scout (Explorer).
12 55 Psychologically damaged by Verdie Hicks's time in the scouts.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Retired at age 55.
13 55 Returned to Believer (Missionary/Humanitarian).
13 57 Verdie Hicks retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 63 Verdie Hicks retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 63 Forced to muster out.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 63 Retired.
15 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 67 Aging Crisis. Owe 20,000 for medical bills.
16 69 Birth or Death involving a family member or close friend.
17 71 Aging Crisis. Owe 40,000 for medical bills.
17 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 75 Aging Crisis. Owe 20,000 for medical bills.
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