Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Verdie Hicks's actions. The ship suffers severe damage and Verdie Hicks is blamed for the disaster. Verdie Hicks is court - martialled and discharged. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Scarred. Fully recovered. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
A police detective or rival criminal forces Verdie Hicks to flee and vows to hunt Verdie Hicks down. Gain an Enemy. |
4 |
25 |
Became a Entertainer (Journalist). |
4 |
27 |
Public opinion turns on Verdie Hicks. |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
28 |
Attacked by enemies that Verdie Hicks easily defeat. |
5 |
28 |
Gain Enemy if Verdie Hicks don't already have one. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Voluntarily left Wanderer |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Verdie Hicks is chosen to represent Verdie Hicks's faith in a vid show or other highly public forum. |
6 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
35 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Verdie Hicks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
40 |
Attacked by enemies that Verdie Hicks easily defeat. |
8 |
40 |
Gain Enemy if Verdie Hicks don't already have one. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Nearly killed. Owe 17,500 for medical bills. |
10 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Verdie Hicks is chosen to represent Verdie Hicks's faith in a vid show or other highly public forum. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Verdie Hicks accepted an offer of inducements to betray Verdie Hicks's faith. Gain 330,000 in cash. |
12 |
52 |
Failed to qualify for Merchant Academy. |
12 |
52 |
Submitted to the draft. |
12 |
52 |
Became a Scout (Explorer). |
12 |
55 |
Psychologically damaged by Verdie Hicks's time in the scouts. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Returned to Believer (Missionary/Humanitarian). |
13 |
57 |
Verdie Hicks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Verdie Hicks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
63 |
Forced to muster out. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Retired. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Birth or Death involving a family member or close friend. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |