Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Vesta Brownhill have no idea what happened to Vesta Brownhill – they found Vesta Brownhill's ship drifting on the fringes of friendly space. |
3 |
25 |
Returned to Drifter (Barbarian). |
3 |
29 |
Drafted into Infantry |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Assigned to a peacekeeping role. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Continued as Army (Infantry). |
5 |
35 |
Advanced training in a specialist field |
5 |
37 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Infantry). |
6 |
41 |
Commanding officer takes an interest in Vesta Brownhill's career. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Returned to Scout (Surveyor). |
7 |
45 |
Vesta Brownhill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vesta Brownhill fail to help. Gain an Enemy. |
7 |
45 |
Psychologically damaged by Vesta Brownhill's time in the scouts. |
7 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scout (Explorer) with previous rank. |
8 |
49 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Returned to Drifter (Barbarian). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
52 |
Gain Enemy if Vesta Brownhill don't already have one. |
9 |
53 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
55 |
Betrayed by a friend. One of Vesta Brownhill's Contacts or Allies betrays Vesta Brownhill, ending Vesta Brownhill's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Vesta Brownhill accepted an offer of inducements to betray Vesta Brownhill's faith. Gain 510,000 in cash. |
11 |
59 |
Forced to continue current assignment. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Opponents of Vesta Brownhill's belief system ambush Vesta Brownhill. |
14 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Retired. |
15 |
73 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |