Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Viva Askew do not know what happened to Viva Askew. There is a gap in Viva Askew's memory. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Someone more charismatic but less devout than Viva Askew has become Viva Askew's superior. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Viva Askew is chosen to represent Viva Askew's faith in a vid show or other highly public forum. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Birth or Death involving a family member or close friend. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
A notable academic consults with Viva Askew about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Agent (Intelligence). |
9 |
50 |
Befriended by a senior agent. |
9 |
51 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Intelligence). |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
53 |
A revolution, attack or other unusual event throws Viva Askew's life into chaos, forcing Viva Askew to leave the planet. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Continued as Agent (Intelligence). |
11 |
59 |
Hard times caused by a lack of interstellar trade costs Viva Askew's job. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
60 |
Viva Askew is sent to a new community or parish to preach The Word among the poor. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Viva Askew refused an offer of inducements to betray Viva Askew's faith. Gain 4 enemies. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Viva Askew is chosen to represent Viva Askew's faith in a vid show or other highly public forum. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
Viva Askew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
75 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |