Retired Crewman Willie Fallow  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 77 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 3 (-1)111333
Incoherent, Snobbish
 
Skills
Animals 0
Deception 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Slug) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Medic 2
Persuade 1
Science (Physical Sciences/Physics) 1
Stealth 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 16
Drifter Wanderer 03
Merchant Merchant Marine Crewman01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ilya Rival 0 1 5 0 Ael Yael (M/23)
Marjory Corbeld Enemy 0 4 3 0 Cassilldan (F/34)
Emmie Keating Contact 0 2 5 1 Sydite (F/62)
Relationship soured.
Maxie Mcabe Contact 1 1 0 3 Cassilldan (F/26)
Colleen Duncan Ally 3 0 0 0 Cassilldan (F/32)
Colleen Duncan is diminished in both power and influence.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 20 Entangled in a bureaucratic or legal morass that distracts Willie Fallow from Willie Fallow's work.
2 22 Continued as Scholar (Scientist).
2 24 Work leads to a considerable breakthrough.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Continued as Scholar (Scientist).
3 27 Caught cheating in some fashion, advancing Willie Fallow's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 27 A rival researcher blackens Willie Fallow's name or steals Willie Fallow's research. Gain a Rival.
3 27 Gain an Enemy
4 30 Continued as Scholar (Scientist).
4 32 Willie Fallow's work is sabotaged by unknown parties. Willie Fallow start again from scratch.
5 34 Continued as Scholar (Scientist).
5 37 Make a breakthrough in Willie Fallow's field.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Field Researcher (Scholar).
6 38 Continued as Scholar (Scientist).
6 42 Assigned to work on a secret project for a patron or organisation.
6 42 Forced to muster out.
7 42 Failed to qualify for Law Enforcement (Agent).
7 42 Became a Drifter (Wanderer).
8 46 Continued as Drifter (Wanderer).
8 49 Find valuable salvage.
9 50 Continued as Drifter (Wanderer).
9 52 Suffer from a life-threatening illness.
10 52 Became a Merchant (Merchant Marine) with the new title Crewman.
10 55 A sudden war destroys Willie Fallow's trade routes and contacts, forcing Willie Fallow to flee that region of space.
10 55 Gain rebels as Enemy
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Retired.
11 56 A romantic relationship ends badly. Gain a Rival or Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 60 Gained a contact.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 66 Gained a contact.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 75 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 60,000 for medical bills.
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