Retired Scout Winnie Penn  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 77 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0)111176
Tranquil, Warts, Talkative
 
Skills
Animals 0
Art (Creative) 0
Astrogation 0
Athletics 0
Diplomat 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat 0
Mechanic 1
Navigation 1
Pilot 0
Recon 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Navy Line/Crew Able Spacehand13
Drifter Barbarian 01
Drifter Wanderer 01
Scout Explorer Scout12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Johnny Nevil Enemy 0 5 1 2 Murrissi (M/59)
Johnny Nevil is in prison or otherwise trapped somewhere.
Delphine Mcarty Rival 1 3 1 1 Answerin (F/50)
Benjamine Carnall Enemy 0 3 2 4 Swanfeh (M/75)
Ida Shapter Enemy 0 4 0 1 Florian (F/31)
Isabelle Griffin Enemy 0 1 4 5 Swanfeh (F/35)
Francisco Sweet Ally 3 0 1 3 Tapazmal (M/17)
Francisco Sweet belongs to an uncommon alien species.
Mabel Small Contact 0 1 1 2 Swanfeh (M/22)
Newt Dwan Ally 6 0 1 0 Ziadd (M/61)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Winnie Penn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnie Penn fail to help. Gain an Enemy.
1 19 Winnie Penn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Voluntarily left Surveyor
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 26 Winnie Penn foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 28 Advanced training in a specialist field.
4 30 Continued as Navy (Line/Crew).
4 31 During a battle, defeat or victory depends on Winnie Penn's actions. The ship suffers severe damage and Winnie Penn is blamed for the disaster. Winnie Penn is court - martialled and discharged.
5 31 Became a Drifter (Barbarian).
5 34 Winnie Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Failed to qualify for Broker (Merchant).
6 34 Switched to Drifter (Wanderer).
6 38 Drafted into Explorer
7 38 Switched to Scout (Explorer) with previous rank.
7 42 Winnie Penn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnie Penn fail to help. Gain an Enemy.
7 42 Psychologically damaged by Winnie Penn's time in the scouts.
7 42 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 42 Continued as Scout (Explorer).
8 45 Winnie Penn have no idea what happened to Winnie Penn – they found Winnie Penn's ship drifting on the fringes of friendly space.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Winnie Penn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Retired.
10 48 A new romantic starts. Gain an Ally.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 55 Gained a contact.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 56 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 62 A romantic relationship ends badly. Gain a Rival or Enemy.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 10,000 for medical bills.
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