Retired Combat Leader Abe-Pateta  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 78 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2)111141
Rhetorical, Frigid, Lazy
 
Skills
Admin 1
Athletics 0
Deception 0
Diplomat 1
Drive 0
Explosives 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Leadership 2
Mechanic 0
Melee (Unarmed) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private02
Drifter Wanderer 01
Merchant Broker 01
Scout Surveyor 01
Believer Holy Warrior Combat Leader26
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Katta-Pabab Rival 0 2 4 3 Bwap (F/21)
Relationship becomes more moderate. Enemy becomes a rival.
Atha-a Peeb Enemy 0 5 1 1 Bwap (F/89)
Dick Plundell Contact 2 1 2 0 Kargol (M/88)
Peyton Nguyen Enemy 0 4 5 3 Cassilldan (F/18)
Asath Rival 1 1 6 1 Bwap (M/23)
Aooiai Aheaheifta Ally 4 0 1 0 Aslan (F/34)
Derrick Carson Rival 1 0 1 0 Murrissi (M/96)
Abwa Saswa Contact 3 0 0 5 Bwap (M/17)
Abwa Saswa gained influence with the character’s assistance.
Dabap Ally 3 0 0 5 Bwap (F/27)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Advanced training in a specialist field
2 22 Continued as Army (Infantry).
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Failed to qualify for Line/Crew (Navy).
3 25 Became a Drifter (Wanderer).
3 29 Suffer from a life-threatening illness.
4 29 Became a Merchant (Broker).
4 30 Abe-Pateta's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 30 Failed to qualify for Surveyor (Scout).
5 30 Submitted to the draft.
5 30 Became a Scout (Surveyor).
5 32 Abe-Pateta's ship is damaged, and Abe-Pateta have to hitch-hike Abe-Pateta's way back across the stars to the nearest scout base.
5 32 Gain 1 Contacts. Gain 1 Enemies.
6 32 Became a Believer (Holy Warrior) with the new title Hopeful.
6 36 A notable academic consults with Abe-Pateta about a publication or documentary he is working on. Gain a Contact in academia.
6 36 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
7 36 Aging Crisis. Owe 40,000 for medical bills.
7 36 Retired at age 36.
7 36 Continued as Believer (Holy Warrior).
7 39 Abe-Pateta is caught in the periphery of a scandal.
7 39 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
8 40 Aging Crisis. Owe 50,000 for medical bills.
8 40 Continued as Believer (Holy Warrior).
8 44 A romantic relationship ends badly. Gain a Rival or Enemy.
8 44 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 44 Continued as Believer (Holy Warrior).
9 48 Abe-Pateta secretly provide religious rites for a dying leader or noble, although they do not share Abe-Pateta's faith. Gain an Ally in the family and a Rival who disagrees with Abe-Pateta's choice.
9 48 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Continued as Believer (Holy Warrior).
10 49 Abe-Pateta is caught in the periphery of a scandal.
10 49 Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Continued as Believer (Holy Warrior).
11 53 A notable academic consults with Abe-Pateta about a publication or documentary he is working on. Gain a Contact in academia.
11 56 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 62 Gained a contact.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 Scarred. Fully recovered. Owe 10,000 for medical bills.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 73 Good fortune.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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