Retired 3rd Officer Abke-Te-k  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 78 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 1 (-2)111831
Uninhibited, Haunted by a ghost
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 2
Broker 2
Carouse 0
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Grapple) 1
Persuade 1
Pilot (Capital Ships) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer36
Citizen Corporate 12
Believer Holy Warrior Combat Leader23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Kaylee Snape Contact 2 2 3 1 Kargol (F/27)
Herman McGuire Contact 1 2 1 1 Suerrat (M/23)
Wafewa-Wab Ally 2 0 0 0 Bwap (M/42)
Eka-es Contact 0 2 1 2 Bwap (F/82)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Barbarian).
1 20 Abke-Te-k run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Journalist (Entertainer).
2 20 Submitted to the draft.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Make an unexpected connection outside Abke-Te-k's normal circles. Gain a Contact.
3 24 Continued as Merchant (Merchant Marine).
3 27 Make an unexpected connection outside Abke-Te-k's normal circles. Gain a Contact.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 29 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
6 36 Continued as Merchant (Merchant Marine).
6 37 Embroiled in legal trouble.
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Aging Crisis. Owe 60,000 for medical bills.
7 40 Retired at age 40.
7 40 Continued as Merchant (Merchant Marine).
7 42 Birth or Death involving a family member or close friend.
7 44 Forced to muster out.
8 44 Aging Crisis. Owe 30,000 for medical bills.
8 44 Became a Citizen (Corporate).
8 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 48 Became a Believer (Holy Warrior) with the new title Hopeful.
9 50 Abke-Te-k faith is shaken.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Continued as Believer (Holy Warrior).
10 55 A notable academic consults with Abke-Te-k about a publication or documentary he is working on. Gain a Contact in academia.
10 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Voluntarily left Holy Warrior
11 56 Returned to Citizen (Corporate).
11 59 Abke-Te-k's business expands, Abke-Te-k's corporation grows, or the colony thrives.
11 60 Promoted to Citizen (Corporate) rank 1.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Voluntarily left Corporate
12 60 Returned to Believer (Holy Warrior).
12 61 Abke-Te-k accepted an offer of inducements to betray Abke-Te-k's faith. Gain 140,000 in cash.
12 64 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Retired.
13 68 Gained a contact.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 70 Birth or Death involving a family member or close friend.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 75 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 20,000 for medical bills.
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