Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
25 |
Works is especially well received and popular, making Addie Cooper a minor celebrity |
2 |
25 |
Promoted to Entertainer (Artist) rank 1. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
29 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Explorer). |
4 |
33 |
Addie Cooper's ship is damaged, and Addie Cooper have to hitch-hike Addie Cooper's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
34 |
Addie Cooper do not know what happened to Addie Cooper. There is a gap in Addie Cooper's memory. |
6 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
35 |
Become leader in social movement. |
6 |
35 |
Gain an Ally and an Enemy. |
6 |
38 |
Graduated. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
A series of bad deals and decisions force Addie Cooper into bankruptcy. Addie Cooper salvages what Addie Cooper can. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Addie Cooper come into conflict with a splinter group Addie Cooper's own religion which maintains Addie Cooper's version is the wrong one. Gain 2 Rivals. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
45 |
Attacked by enemies that Addie Cooper easily defeat. |
9 |
45 |
Gain Enemy if Addie Cooper don't already have one. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
50 |
Addie Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
Birth or Death involving a family member or close friend. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |