Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Befriended by a senior agent. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Alberta Wright's job. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
26 |
A job goes wrong, forcing Alberta Wright to flee off-planet. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
Alberta Wright befriend a superior in the corporation or the colony. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
41 |
Alberta Wright is rewarded for Alberta Wright's diligence or cunning. |
7 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
46 |
Alberta Wright's business expands, Alberta Wright's corporation grows, or the colony thrives. |
8 |
46 |
Promoted to Citizen (Colonist) rank 3. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Continued as Citizen (Colonist). |
9 |
48 |
Alberta Wright befriend a superior in the corporation or the colony. |
9 |
50 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Citizen (Colonist). |
10 |
54 |
Hard times caused by a lack of interstellar trade costs Alberta Wright Alberta Wright's job. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
Accused of a crime. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Accused of a crime. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |