Retired Priest Albertha Stone  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 78 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 8 (0)111718
No Purpose, Contrary, Night owl
 
Skills
Admin 1
Art (Performing) 0
Carouse 0
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 2
Engineer 0
Flyer 0
Gun Combat 0
Persuade 1
Profession (Worker) 0
Science (Social Sciences/Belief) 2
Stealth 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Priest35
Citizen Worker 11
Agent Law Enforcement Rookie01
Drifter Wanderer 14
Drifter Barbarian 11
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Penny Robins Ally 2 0 2 0 Tezcat (F/77)
Penny Robins belongs to an uncommon alien species.
Jar Pena Rival 2 2 1 6 Tezcat (M/13)
Jar Pena gained influence with the character’s assistance.
Rubin McGhee Enemy 0 5 0 0 Vanejenese (M/80)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 A new romantic starts. Gain an Ally.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 25 Albertha Stone retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 30 Albertha Stone is sent to a new community or parish to preach The Word among the poor.
3 30 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
4 30 Continued as Believer (Mainstream Believer).
4 34 Albertha Stone accepted an offer of inducements to betray Albertha Stone's faith. Gain 490,000 in cash.
4 34 Forced to continue current assignment.
4 34 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
5 34 Continued as Believer (Mainstream Believer).
5 35 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 38 Forced to muster out.
6 38 Became a Citizen (Worker).
6 41 Albertha Stone rise to a position of power in Albertha Stone's colony or corporation.
6 42 Promoted to Citizen (Worker) rank 1.
7 42 Voluntarily left Worker
7 42 Failed to qualify for Intelligence (Agent).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 45 Albertha Stone's work ends up coming home with Albertha Stone, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 45 Became a Drifter (Wanderer).
8 48 Find valuable salvage.
9 49 Continued as Drifter (Wanderer).
9 51 Injured. Fully recovered. Owe 1,250 for medical bills.
10 51 Failed to qualify for Merchant Marine (Merchant).
10 51 Switched to Drifter (Barbarian).
10 55 Offered job by a patron. Now owe him a favor.
10 55 Promoted to Drifter (Barbarian) rank 1.
11 55 Became a Scout (Surveyor).
11 56 Psychologically damaged by Albertha Stone's time in the scouts.
12 56 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 Albertha Stone aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 59 Returned to Drifter (Wanderer).
13 63 Promoted to Drifter (Wanderer) rank 1.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Retired at age 63.
14 63 Continued as Drifter (Wanderer).
14 67 Suffer from a life-threatening illness.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Retired.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 10,000 for medical bills.
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