Retired Senior Crewman Albertine Cochran  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 78 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)111747
Bratty, Verbose, Always looks gaunt
 
Skills
Animals 0
Broker 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Freeloader/Security) 1
Recon 0
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 02
Merchant Merchant Marine Senior Crewman12
Agent Law Enforcement Rookie01
Scout Explorer 01
Drifter Barbarian 01
Drifter Wanderer 01
Believer Holy Warrior Hopeful02
Drifter Scavenger 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Eugenie Lette Rival 1 1 4 1 Darrian, Imperium (F/53)
Eugenie Lette is a member of an organisation which holds a generally opposite view of the Traveller.
Adella Mason Contact 3 3 1 0 Irhadre (F/41)
Very bad falling out.
Cordelia Habborlain Enemy 0 3 6 1 Lancian (F/51)
Yaalye Ja Enemy 0 4 1 3 Ael Yael (M/29)
Kenneth Burton Ally 4 6 1 1 Azhanti (M/31)
Very bad falling out.
Roland Brooks Ally 3 0 1 3 Zhodani, Imperium (M/54)
Antoinette Buchannan Contact 3 1 3 6 Answerin (F/27)
Kristina Foy Contact 3 0 0 5 Zhodani, Imperium (F/80)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Risk Albertine Cochran's fortune on a possibility lucrative deal and win.
2 22 Continued as Merchant (Free Trader).
2 25 Bankrupted by a rival. Gain the other trader as a Rival.
3 25 Failed to qualify for Army Support (Army).
3 25 Submitted to the draft.
3 25 Switched to Merchant (Merchant Marine) with the new title Crewman.
3 27 Given advanced training in a specialist field
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Make an unexpected connection outside Albertine Cochran's normal circles. Gain a Contact.
4 33 Forced to muster out.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Became a Scout (Explorer).
6 36 Albertine Cochran have no idea what happened to Albertine Cochran – they found Albertine Cochran's ship drifting on the fringes of friendly space.
7 36 Became a Drifter (Barbarian).
7 40 Severely injured. Fully recovered. Owe 25,000 for medical bills.
8 40 Failed to qualify for Merchant Academy.
8 40 Switched to Drifter (Wanderer).
8 43 Nearly killed. Owe 20,000 for medical bills.
9 43 Became a Believer (Holy Warrior) with the new title Hopeful.
9 47 Albertine Cochran aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 47 Switched to Drifter (Scavenger).
10 48 Betrayed by a friend. One of Albertine Cochran's Contacts or Allies betrays Albertine Cochran, ending Albertine Cochran's career. That Contact or Ally becomes a Rival or Enemy.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Retired at age 48.
11 48 Returned to Believer (Holy Warrior).
11 51 Opponents of Albertine Cochran's belief system ambush Albertine Cochran.
11 51 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Retired.
12 53 Find an Alien Artifact.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 56 A new romantic starts. Gain an Ally.
14 59 Aging Crisis. Owe 60,000 for medical bills.
14 61 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 20,000 for medical bills.
15 65 Gained a contact.
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 69 Betrayal. Convert an Ally into a Rival or Enemy.
17 71 Aging Crisis. Owe 20,000 for medical bills.
17 75 Gained a contact.
18 75 Aging Crisis. Owe 30,000 for medical bills.
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