Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Aletha Morrison's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
Assigned to the security staff of a space station. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
Victim of a crime |
4 |
34 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Star Marine (Marine). |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
38 |
A mission goes wrong; Aletha Morrison and several others are captured and mistreated by the enemy. Gain Aletha Morrison's jailer as an Enemy. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Marine (Ground Assault) rank 5 with the new title Gunnery Sergeant. |
7 |
42 |
Continued as Marine (Ground Assault). |
7 |
44 |
Assigned to the security staff of a space station. |
7 |
46 |
Promoted to Marine (Ground Assault) rank 6 with the new title Sergeant Major. |
8 |
46 |
Continued as Marine (Ground Assault). |
8 |
49 |
Assigned to the security staff of a space station. |
8 |
50 |
Promoted to Marine (Ground Assault) rank 7. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
Betrayed by a friend. One of Aletha Morrison's Contacts or Allies betrays Aletha Morrison, ending Aletha Morrison's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Make an unexpected connection outside Aletha Morrison's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Make an unexpected connection outside Aletha Morrison's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Aletha Morrison's business or ship thrives. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Risk Aletha Morrison's fortune on a possibility lucrative deal and win. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Given advanced training in a specialist field |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Continued as Merchant (Merchant Marine). |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
76 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |