Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Criticised a questionable political leader on Alida Maynard's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Alida Maynard far from home. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Flight) with the new title Crewman. |
7 |
46 |
Alida Maynard is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
46 |
Switched to Entertainer (Artist). |
8 |
49 |
One of Alida Maynard's pieces of art is stolen, and the investigation brings Alida Maynard into the criminal underworld. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
51 |
One of Alida Maynard's pieces of art is stolen, and the investigation brings Alida Maynard into the criminal underworld. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
58 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Scavenger). |
11 |
59 |
Attacked by enemies that Alida Maynard easily defeat. |
11 |
59 |
Gain Enemy if Alida Maynard don't already have one. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Drifter (Scavenger). |
12 |
63 |
Severely injured. Owe 10,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |