Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
A mission goes wrong; Alvina Edward and several others are captured and mistreated by the enemy. Gain Alvina Edward's jailer as an Enemy. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Alvina Edward do not know what happened to Alvina Edward. There is a gap in Alvina Edward's memory. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
47 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
10 |
47 |
Returned to Drifter (Wanderer). |
10 |
48 |
Alvina Edward do not know what happened to Alvina Edward. There is a gap in Alvina Edward's memory. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |