Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Antonette Williamson's Contacts or Allies betrays Antonette Williamson, ending Antonette Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Antonette Williamson's work ends up coming home with Antonette Williamson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Good fortune |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Antonette Williamson gain experience in a technical field as a computer operator or surveyor. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Political upheaval strikes Antonette Williamson's homeworld, and Antonette Williamson is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Antonette Williamson's business expands, Antonette Williamson's corporation grows, or the colony thrives. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Advanced training in a specialist field. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Attempted a risky adventure and was injured. |
9 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
53 |
Find Ancient Technology. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Barbarian). |
11 |
58 |
Contact with Government. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Antonette Williamson come into conflict with a splinter group Antonette Williamson's own religion which maintains Antonette Williamson's version is the wrong one. Gain 3 Rivals. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |