Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Find Ancient Technology. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Severely injured. Owe 3,750 for medical bills. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
Moved to a new world. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Victim of a crime |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Works is especially well received and popular, making Arvilla Butler a minor celebrity |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
One of Arvilla Butler's pieces of art is stolen, and the investigation brings Arvilla Butler into the criminal underworld. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Worker (Citizen). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
47 |
A series of bad deals and decisions force Arvilla Butler into bankruptcy. Arvilla Butler salvages what Arvilla Butler can. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
48 |
Accused of a crime. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Accused of a crime. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |