Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Avery Gray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
26 |
Avery Gray is rewarded for Avery Gray's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
Avery Gray's business expands, Avery Gray's corporation grows, or the colony thrives. |
4 |
32 |
Promoted to Citizen (Corporate) rank 3. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Avery Gray learn something Avery Gray should not have – a corporate secret, a political scandal – which Avery Gray can profit from illegally. |
5 |
36 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
39 |
Avery Gray learn something Avery Gray should not have – a corporate secret, a political scandal – which Avery Gray can profit from illegally. |
6 |
39 |
Gain a criminal contact. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Merchant Academy. |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Army (Cavalry) with the new title Private. |
7 |
43 |
Given a special assignment or duty in Avery Gray's unit. |
7 |
44 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
8 |
44 |
Voluntarily left Cavalry |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
9 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
Join a social movement. |
9 |
50 |
Graduated. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
A good deal ensures Avery Gray is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Embroiled in legal trouble. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A good deal ensures Avery Gray is living the high life for a few years. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Risk Avery Gray's fortune on a possibility lucrative deal and win. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
A good deal ensures Avery Gray is living the high life for a few years. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
71 |
Moved to a new world. |
15 |
74 |
Promoted to Merchant (Merchant Marine) rank 7. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Continued as Merchant (Merchant Marine). |
16 |
77 |
Moved to a new world. |
16 |
78 |
Promoted to Merchant (Merchant Marine) rank 8. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |