Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Beula Franklin rise to a position of power in Beula Franklin's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Moved to a new world. |
4 |
27 |
Voluntarily left Infantry |
4 |
27 |
Returned to Citizen (Corporate). |
4 |
28 |
Hard times caused by a lack of interstellar trade costs Beula Franklin Beula Franklin's job. |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
31 |
Good fortune |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Offered job by a patron. Now owe him a favor. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
39 |
Beula Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Beula Franklin fail to help. Gain an Enemy. |
7 |
39 |
Psychologically damaged by Beula Franklin's time in the scouts. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
44 |
Beula Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Beula Franklin fail to help. Gain an Enemy. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
48 |
Psychologically damaged by Beula Franklin's time in the scouts. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Beula Franklin aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Amnesia. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |