Retired Experienced Broker Blanch Olaughlin  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 78 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 2 (-2)111B62
Protective, Gabby
 
Skills
Admin 1
Animals 0
Broker 5
Diplomat 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Language 0
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 2
Science (Life Sciences/Biology) 1
Steward 1
Streetwise 3
Vacc Suit 4
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Scout Surveyor 01
Army Cavalry Private01
Agent Law Enforcement Corporal12
Merchant Free Trader 24
Scout Explorer 02
Merchant Broker Experienced Broker56
 
Name Type Affinity Enmity Power Influence Species
Marie Foster Enemy 0 4 2 4 Happrhani (M/28)
Wilburn Baldry Enemy 0 4 1 0 Ayansh'i (M/53)
Wilburn Baldry’s relationships have begun to affect the character.
Sterling Lane Enemy 0 2 1 0 Happrhani (M/11)
Jeanne McPherson Enemy 0 5 3 0 Geonee (F/24)
Ear Tuiaihah Enemy 0 3 0 1 Aslan (F/16)
Ear Tuiaihah is actually an organisation such as a political movement or modest sized business.
Ethel Johnston Enemy 0 3 2 0 Zaris (F/58)
Ethel Johnston's influence is diminished.
Zack Fisher Enemy 0 2 4 0 Dynchia, Imperium (M/52)
Zack Fisher is particularly unusual, such as an artificial intelligence or very alien being.
Roman Parlow Enemy 0 3 1 3 Happrhani (M/47)
Rufus Walsham Contact 0 0 4 2 Ziadd (M/19)
Rufus Walsham gained power at the expense of a third party who now blames the character.
Silas Heriot Contact 2 0 0 0 Happrhani (M/56)
Palmer Prescott Enemy 0 3 1 3 Yilean (M/63)
Palmer Prescott gains in power.
Aileen Carroll Rival 2 4 1 0 Happrhani (F/34)
An incident occured.
Bertram Garrett Enemy 0 1 3 3 Happrhani (M/57)
Bertram Garrett has negatively life-changing event.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Blanch Olaughlin refused an offer of inducements to betray Blanch Olaughlin's faith. Gain 6 enemies.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Voluntarily left Mainstream Believer
2 22 Became a Scout (Surveyor).
2 26 Blanch Olaughlin have no idea what happened to Blanch Olaughlin – they found Blanch Olaughlin's ship drifting on the fringes of friendly space.
3 26 Became a Army (Cavalry) with the new title Private.
3 28 Unit is slaughtered in a disastrous battle, for which Blanch Olaughlin blame Blanch Olaughlin's commander. Gain commander as Enemy.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Blanch Olaughlin went above and beyond the call of duty.
4 32 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 32 Continued as Agent (Law Enforcement).
5 34 Blanch Olaughlin's work ends up coming home with Blanch Olaughlin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 34 Became a Merchant (Free Trader).
6 36 A sudden war destroys Blanch Olaughlin's trade routes and contacts, forcing Blanch Olaughlin to flee that region of space.
6 36 Gain rebels as Enemy
6 38 Promoted to Merchant (Free Trader) rank 1.
7 38 Continued as Merchant (Free Trader).
7 39 A good deal ensures Blanch Olaughlin is living the high life for a few years.
8 42 Continued as Merchant (Free Trader).
8 43 Make an unexpected connection outside Blanch Olaughlin's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Free Trader) rank 2.
9 46 Continued as Merchant (Free Trader).
9 47 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 47 Failed to qualify for Scientist (Scholar).
10 47 Submitted to the draft.
10 47 Switched to Scout (Explorer) with previous rank.
10 48 Spend several years jumping from world to world in Blanch Olaughlin's scout ship.
11 51 Continued as Scout (Explorer).
11 52 Psychologically damaged by Blanch Olaughlin's time in the scouts.
12 52 Switched to Merchant (Broker).
12 55 Smuggle illegal items onto a planet.
12 56 Promoted to Merchant (Broker) rank 1.
13 56 Continued as Merchant (Broker).
13 58 Gained a contact.
13 60 Promoted to Merchant (Broker) rank 2.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 60 Retired at age 60.
14 60 Continued as Merchant (Broker).
14 61 Risk Blanch Olaughlin's fortune on a possibility lucrative deal and win.
14 64 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 64 Continued as Merchant (Broker).
15 68 Risk Blanch Olaughlin's fortune on a possibility lucrative deal and win.
15 68 Promoted to Merchant (Broker) rank 4.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 68 Continued as Merchant (Broker).
16 69 Make an unexpected connection outside Blanch Olaughlin's normal circles. Gain a Contact.
16 72 Promoted to Merchant (Broker) rank 5.
17 72 Aging Crisis. Owe 40,000 for medical bills.
17 72 Continued as Merchant (Broker).
17 76 Blanch Olaughlin's ship or starport is destroyed by criminals. Gain them as an Enemy.
18 76 Aging Crisis. Owe 50,000 for medical bills.
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