Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Brandy Walker join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Brandy Walker is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Brandy Walker as an Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Brandy Walker faith is shaken. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Brandy Walker accepted an offer of inducements to betray Brandy Walker's faith. Gain 30,000 in cash. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
38 |
Assigned to a peacekeeping role. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Army (Cavalry). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
43 |
Continued as Army (Cavalry). |
8 |
46 |
Gained a contact. |
8 |
47 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
9 |
47 |
Continued as Army (Cavalry). |
9 |
50 |
Advanced training in a specialist field |
9 |
51 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Army (Cavalry). |
10 |
52 |
Unit is slaughtered in a disastrous battle, for which Brandy Walker blame Brandy Walker's commander. Gain commander as Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Brandy Walker is caught in the periphery of a scandal. |
11 |
55 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Opponents of Brandy Walker's belief system ambush Brandy Walker. |
12 |
58 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |