Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong and Camilla Carson is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Camilla Carson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Camilla Carson's Contacts or Allies betrays Camilla Carson, ending Camilla Carson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Camilla Carson faith is shaken. |
6 |
33 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Camilla Carson come into conflict with a splinter group Camilla Carson's own religion which maintains Camilla Carson's version is the wrong one. Gain 1 Rivals. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
37 |
Birth or Death involving a family member or close friend. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
40 |
Camilla Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Returned to Believer (Holy Warrior). |
9 |
42 |
Camilla Carson accepted an offer of inducements to betray Camilla Carson's faith. Gain 120,000 in cash. |
9 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
48 |
Suffer from a life-threatening illness. |
11 |
48 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
Camilla Carson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
51 |
Returned to Drifter (Scavenger). |
12 |
53 |
Nearly killed. Owe 15,000 for medical bills. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
15 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
Good fortune. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Contact with Government. |
18 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |