Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Cecil Rutter's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A sudden war destroys Cecil Rutter's trade routes and contacts, forcing Cecil Rutter to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Cecil Rutter gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Voluntarily left Worker |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Uncover a major conspiracy against Cecil Rutter's employers. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Gained a contact. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Rewarded for a successful mission. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
58 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
58 |
Voluntarily left Law Enforcement |
11 |
58 |
Became a Entertainer (Artist). |
11 |
61 |
Cecil Rutter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
63 |
Cecil Rutter secretly provide religious rites for a dying leader or noble, although they do not share Cecil Rutter's faith. Gain an Ally in the family and a Rival who disagrees with Cecil Rutter's choice. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Cecil Rutter faith is shaken. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Believer (Holy Warrior). |
14 |
71 |
Cecil Rutter faith is shaken. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Continued as Believer (Holy Warrior). |
15 |
76 |
Cecil Rutter is sent to a new community or parish to preach The Word among the poor. |
15 |
77 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |