Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Charlene Connor went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Established a network of contacts. Gain 2 contacts. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
42 |
Severely injured. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Charlene Connor secretly provide religious rites for a dying leader or noble, although they do not share Charlene Connor's faith. Gain an Ally in the family and a Rival who disagrees with Charlene Connor's choice. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
56 |
Voluntarily left Missionary/Humanitarian |
11 |
56 |
Became a Merchant (Broker). |
11 |
58 |
Risk Charlene Connor's fortune on a possibility lucrative deal and win. |
11 |
60 |
Promoted to Merchant (Broker) rank 1. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
64 |
Promoted to Merchant (Broker) rank 2. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
65 |
Imperial trade restrictions force Charlene Connor out of business. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Returned to Believer (Missionary/Humanitarian). |
14 |
66 |
Charlene Connor refuse to secretly provide religious rites for a dying leader or noble, because they do not share Charlene Connor's faith. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Charlene Connor refused an offer of inducements to betray Charlene Connor's faith. Gain 3 enemies. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Charlene Connor secretly provide religious rites for a dying leader or noble, although they do not share Charlene Connor's faith. Gain an Ally in the family and a Rival who disagrees with Charlene Connor's choice. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |