Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Cindy Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
Cindy Dunn is forced out because of censorship or controversy. What truth did Cindy Dunn get too close to? |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
28 |
A job goes wrong, forcing Cindy Dunn to flee off-planet. |
4 |
28 |
Returned to Entertainer (Journalist). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Cindy Dunn far from home. |
5 |
31 |
Entered Merchant Academy with the Business curriculum. |
5 |
34 |
Study Profession (Worker/Biologicals) as a hobby. |
5 |
35 |
Graduated. |
6 |
35 |
Became a Merchant (Broker). |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
A series of bad deals and decisions force Cindy Dunn into bankruptcy. Cindy Dunn salvages what Cindy Dunn can. |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
Cindy Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cindy Dunn fail to help. Gain an Enemy. |
7 |
42 |
Cindy Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Cindy Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cindy Dunn fail to help. Gain an Enemy. |
8 |
45 |
Cindy Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Promoted to Scout (Courier) rank 2. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Explorer (Scout). |
9 |
46 |
Continued as Scout (Courier). |
9 |
47 |
Cindy Dunn discover a world, item or information of worth to the Imperium. |
9 |
50 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Scout (Courier). |
10 |
53 |
Cindy Dunn's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Find an Alien Artifact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |