Retired Scout Dasiiir Kidzamka  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 78 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 9 (1)7 (0)111959
Kittenish, Enthusiastic
 
Skills
Admin 0
Astrogation 1
Athletics 0
Broker 0
Drive 0
Electronics (Comms) 1
Engineer 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 2
Mechanic 2
Persuade 0
Pilot (Small Craft) 1
Seafarer 0
Steward 0
Telepathy 0
Teleportation 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer22
Scout Courier 01
Drifter Scavenger 11
Scout Surveyor Scout24
Retired 06
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Adedasgim Kuurgarsha Contact 2 1 0 1 Vilani, Imperium (F/15)
Adedasgim Kuurgarsha is a member of an organisation which holds a generally opposite view of the Traveller.
Novella Lee Contact 1 1 0 2 Trexen (F/36)
Novella Lee gains in influence.
Novella Lee has negatively life-changing event.
Novella Lee gains in influence.
Lishaun Isdamsaadki Contact 2 1 0 0 Vilani, Imperium (F/31)
Lishaun Isdamsaadki is a member of an organisation which holds a generally opposite view of the Traveller.
Giilarke Aandinna Contact 2 1 1 1 Vilani, Imperium (F/67)
Giilarke Aandinna belongs to an unusual cultural or religious group.
Anderson Harper Contact 3 1 4 2 Trexen (M/26)
Anderson Harper gained influence with the character’s assistance.
Henderson Simpson Contact 2 1 1 3 Libert (M/61)
Henderson Simpson gains in power.
Vern Paterson Enemy 0 2 0 0 Lancian (M/19)
Pashgua Sagliishgi Enemy 0 1 0 4 Vilani, Imperium (M/37)
Wyatt Gardiner Contact 0 0 0 5 Ronnin (M/69)
Luushu Ally 3 0 3 1 Vilani, Imperium (F/65)
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 20 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 24 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
2 26 Tested for psionic powers
3 26 Continued as Merchant (Merchant Marine).
3 30 A series of bad deals and decisions force Dasiiir Kidzamka into bankruptcy. Dasiiir Kidzamka salvages what Dasiiir Kidzamka can.
4 30 Became a Scout (Courier).
4 31 Dasiiir Kidzamka's ship is damaged, and Dasiiir Kidzamka have to hitch-hike Dasiiir Kidzamka's way back across the stars to the nearest scout base.
4 31 Gain 6 Contacts. Gain 2 Enemies.
5 31 Became a Drifter (Scavenger).
5 34 Drafted into Surveyor
5 35 Promoted to Drifter (Scavenger) rank 1.
6 35 Switched to Scout (Surveyor) with previous rank.
6 38 Spend several years jumping from world to world in Dasiiir Kidzamka's scout ship.
6 39 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 39 Continued as Scout (Surveyor).
7 42 Spend several years jumping from world to world in Dasiiir Kidzamka's scout ship.
7 43 Promoted to Scout (Surveyor) rank 2.
8 43 Aging Crisis. Owe 40,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Scout (Surveyor).
8 47 Perform an exemplary service for the scouts.
9 47 Continued as Scout (Surveyor).
9 51 Dasiiir Kidzamka have no idea what happened to Dasiiir Kidzamka – they found Dasiiir Kidzamka's ship drifting on the fringes of friendly space.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired.
10 54 Gained a contact.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 56 Amnesia.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 60 Birth or Death involving a family member or close friend.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 67 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 71 Accused of a crime.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 75 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
16 75 Aging Crisis. Owe 60,000 for medical bills.
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