Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Entered Military Academy(Army Academy) |
2 |
24 |
Made lifelong friends. Gain 1 Allies. |
2 |
24 |
Dropped out of military academy. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Delpha Peterson's job. |
4 |
26 |
Failed to qualify for Worker (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
4 |
29 |
Foiled an attempted crime onboard Delpha Peterson's ship or in Delpha Peterson's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
4 |
30 |
Promoted to Soulhunter (Soulhunter Flight) rank 1 with the new title Third Claw. |
5 |
30 |
Continued as Soulhunter (Soulhunter Flight). |
5 |
33 |
Given a special assignment or duty on board Delpha Peterson's ship. |
5 |
34 |
Promoted to Soulhunter (Soulhunter Flight) rank 2 with the new title Second Claw. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Commando (Soulhunter). |
6 |
34 |
Continued as Soulhunter (Soulhunter Flight). |
6 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Soulhunter (Soulhunter Flight). |
7 |
42 |
Foiled an attempted crime onboard Delpha Peterson's ship or in Delpha Peterson's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Continued as Soulhunter (Soulhunter Flight). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired. |
9 |
50 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |