Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
26 |
Advanced training in a specialist field |
3 |
27 |
Forced to continue current assignment |
3 |
27 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
31 |
Gained a contact. |
4 |
31 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Ground Assault (Marine). |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
32 |
Lost eye or limb. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Given advanced training in a specialist field |
7 |
36 |
Voluntarily left Merchant Marine |
7 |
36 |
Became a Citizen (Colonist). |
7 |
40 |
Diana Jemmy is rewarded for Diana Jemmy's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Colonist) rank 1. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
42 |
Diana Jemmy gain experience in a technical field as a computer operator or surveyor. |
8 |
44 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Citizen (Colonist) rank 3. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
52 |
Diana Jemmy's business expands, Diana Jemmy's corporation grows, or the colony thrives. |
10 |
52 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
11 |
52 |
Continued as Citizen (Colonist). |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Promoted to Citizen (Colonist) rank 5. |
12 |
56 |
Continued as Citizen (Colonist). |
12 |
59 |
Injured. Fully recovered. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |