Retired Explorer Diana Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 78 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1)111149
Remote, Involved
 
Skills
Athletics 0
Carouse 1
Drive (Track) 2
Drive (Wheel) 1
Electronics (Comms) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Navigation 1
Pilot 0
Recon 2
Steward 1
Streetwise 3
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Marine Star Marine Corporal23
Merchant Merchant Marine Crewman01
Citizen Colonist Explorer56
Retired 04
 
Name Type Affinity Enmity Power Influence Species
E-ta Paek Rival 1 2 1 2 Bwap (F/71)
Queen Edye Ally 2 0 1 3 Zhodani, Imperium (F/25)
Arther Janson Ally 3 0 3 0 Lancian (M/53)
Nannie Dwan Contact 3 0 0 1 Sylean (F/63)
Bonnie Wilson Ally 2 0 2 1 Tezcat (M/42)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Special assignment or duty on board ship.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 23 Became a Marine (Star Marine) with the new title Marine.
3 26 Advanced training in a specialist field
3 27 Forced to continue current assignment
3 27 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 27 Continued as Marine (Star Marine).
4 31 Gained a contact.
4 31 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Ground Assault (Marine).
5 31 Continued as Marine (Star Marine).
5 32 Lost eye or limb.
6 32 Failed to qualify for Merchant Marine (Merchant).
6 32 Submitted to the draft.
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 33 Given advanced training in a specialist field
7 36 Voluntarily left Merchant Marine
7 36 Became a Citizen (Colonist).
7 40 Diana Jemmy is rewarded for Diana Jemmy's diligence or cunning.
7 40 Promoted to Citizen (Colonist) rank 1.
8 40 Continued as Citizen (Colonist).
8 42 Diana Jemmy gain experience in a technical field as a computer operator or surveyor.
8 44 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 44 Aging Crisis. Owe 10,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Citizen (Colonist).
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 48 Promoted to Citizen (Colonist) rank 3.
10 48 Continued as Citizen (Colonist).
10 52 Diana Jemmy's business expands, Diana Jemmy's corporation grows, or the colony thrives.
10 52 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
11 52 Continued as Citizen (Colonist).
11 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 56 Promoted to Citizen (Colonist) rank 5.
12 56 Continued as Citizen (Colonist).
12 59 Injured. Fully recovered.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 71 Gained a contact.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 50,000 for medical bills.
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