Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Dicie Cameron's Contacts or Allies betrays Dicie Cameron, ending Dicie Cameron's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Dicie Cameron is caught in the periphery of a scandal. |
5 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Someone more charismatic but less devout than Dicie Cameron has become Dicie Cameron's superior. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Dicie Cameron's Contacts or Allies betrays Dicie Cameron, ending Dicie Cameron's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
39 |
Dicie Cameron faith is shaken. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Gained a contact. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
A notable academic consults with Dicie Cameron about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Victim of a crime. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |