Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Eba-tat Sabsab went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Eba-tat Sabsab's job. |
4 |
29 |
Became a Scholar (Scientist). |
4 |
33 |
Win a prestigious prize for Eba-tat Sabsab's work. |
4 |
33 |
Promoted to Scholar (Scientist) rank 1. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
35 |
A disaster leaves several injured, and others blame Eba-tat Sabsab, forcing Eba-tat Sabsab to leave Eba-tat Sabsab's career. Gain a Rival. |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
Advanced training in a specialist field. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Eba-tat Sabsab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Opponents of Eba-tat Sabsab's belief system ambush Eba-tat Sabsab. |
8 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Switched to Citizen (Corporate). |
9 |
44 |
Eba-tat Sabsab is rewarded for Eba-tat Sabsab's diligence or cunning. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Continued as Citizen (Corporate). |
10 |
51 |
Political upheaval strikes Eba-tat Sabsab's homeworld, and Eba-tat Sabsab is caught up in the revolution. |
10 |
51 |
Promoted to Citizen (Corporate) rank 1. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Eba-tat Sabsab is chosen to represent Eba-tat Sabsab's faith in a vid show or other highly public forum. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Eba-tat Sabsab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Returned to Citizen (Corporate). |
14 |
66 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Returned to Believer (Holy Warrior). |
15 |
67 |
Eba-tat Sabsab come into conflict with a splinter group Eba-tat Sabsab's own religion which maintains Eba-tat Sabsab's version is the wrong one. Gain 2 Rivals. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Retired. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |