Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Drafted into Cavalry |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Lost eye or limb. Fully recovered. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
28 |
Attacked by enemies that Effie Hicks easily defeat. |
4 |
28 |
Gain Enemy if Effie Hicks don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Effie Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Someone more charismatic but less devout than Effie Hicks has become Effie Hicks's superior. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Effie Hicks is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
A notable academic consults with Effie Hicks about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Someone more charismatic but less devout than Effie Hicks has become Effie Hicks's superior. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
11 |
52 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Effie Hicks refused an offer of inducements to betray Effie Hicks's faith. Gain 5 enemies. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Failed to qualify for Merchant Academy. |
12 |
56 |
Returned to Drifter (Scavenger). |
12 |
57 |
Find valuable salvage. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
61 |
Effie Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Returned to Believer (Mainstream Believer). |
14 |
64 |
Effie Hicks refused an offer of inducements to betray Effie Hicks's faith. Gain 5 enemies. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Effie Hicks refused an offer of inducements to betray Effie Hicks's faith. Gain 5 enemies. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Retired. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |