Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
21 |
Good fortune |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Eleanor Cawley easily defeat. |
3 |
28 |
Gain Enemy if Eleanor Cawley don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Eleanor Cawley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Contact with Government. |
7 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Eleanor Cawley's Contacts or Allies betrays Eleanor Cawley, ending Eleanor Cawley's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
51 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Eleanor Cawley accepted an offer of inducements to betray Eleanor Cawley's faith. Gain 400,000 in cash. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |