Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Assigned to a peacekeeping role. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Severely injured. |
3 |
30 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Commanding officer takes an interest in Elizabeth Parker's career. |
4 |
34 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
5 |
34 |
Voluntarily left Infantry |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
A series of bad deals and decisions force Elizabeth Parker into bankruptcy. Elizabeth Parker salvages what Elizabeth Parker can. |
6 |
35 |
Became a Scout (Courier). |
6 |
38 |
Elizabeth Parker have no idea what happened to Elizabeth Parker – they found Elizabeth Parker's ship drifting on the fringes of friendly space. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
39 |
Find an Alien Artifact. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
44 |
Attacked by enemies that Elizabeth Parker easily defeat. |
8 |
44 |
Gain Enemy if Elizabeth Parker don't already have one. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |