Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Star Marine (Marine). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Elva Andrews is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Birth or Death involving a family member or close friend. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
39 |
Elva Andrews do not know what happened to Elva Andrews. There is a gap in Elva Andrews's memory. |
7 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
40 |
An assassin attempts to end Elva Andrews's life. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
43 |
Gain Enemy if Elva Andrews don't already have one. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Betrayed by a friend. One of Elva Andrews's Contacts or Allies betrays Elva Andrews, ending Elva Andrews's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Elva Andrews aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |