Retired Scout Elvie Cook  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 78 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)111645
Foolish, Interrupting
 
Skills
Animals 0
Athletics 0
Diplomat 2
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 2
Language 0
Mechanic 0
Medic 0
Melee (Fencing) 1
Recon 1
Science (Physical Sciences) 0
Steward 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Merchant Merchant Marine Crewman03
Believer Holy Warrior Hopeful01
Scout Surveyor Scout23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Thomas Corbeld Enemy 0 2 1 3 Sydite (F/34)
Thomas Corbeld is found or reported dead.
Green Gonzales Contact 0 2 3 1 Murrissi (M/21)
Boyd Dean Enemy 0 4 2 2 Sydite (M/39)
Boyd Dean belongs to an unusual cultural or religious group.
Aegdhaghvagzoe Ung Rival 2 3 1 0 Vargr, Imperium (F/22)
Rupert Cole Ally 3 0 3 0 Sydite (M/17)
Rupert Cole belongs to an unusual cultural or religious group.
Clovis Welter Ally 3 0 0 0 Sydite (M/16)
Clovis Welter is in desperate trouble and could use the character’s help.
Clifford Foy Ally 1 0 2 1 Sydite (M/55)
Clifford Foy belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Elvie Cook gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Elvie Cook befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Life ruined by a criminal gang. Gain the gang as an Enemy
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Make an unexpected connection outside Elvie Cook's normal circles. Gain a Contact.
5 33 Continued as Merchant (Merchant Marine).
6 37 Continued as Merchant (Merchant Marine).
6 39 A series of bad deals and decisions force Elvie Cook into bankruptcy. Elvie Cook salvages what Elvie Cook can.
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 43 Elvie Cook aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 43 Became a Scout (Surveyor).
8 44 Elvie Cook inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 47 Continued as Scout (Surveyor).
9 49 Serve as the courier for an important message from the Imperium.
9 51 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 51 Continued as Scout (Surveyor).
10 52 Elvie Cook's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
10 55 Promoted to Scout (Surveyor) rank 2.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Opponents of Elvie Cook's belief system ambush Elvie Cook.
11 58 Nearly killed. Owe 20,000 for medical bills.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired.
12 62 Victim of a crime.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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