Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
Emmer Ryan is ordered to take part in a black ops mission that goes against Emmer Ryan's conscience. Gain the lone survivor as an Enemy. |
3 |
20 |
Became a Agent (Intelligence). |
3 |
23 |
Emmer Ryan's work ends up coming home with Emmer Ryan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
23 |
Failed to qualify for Merchant Academy. |
4 |
23 |
Became a Drifter (Wanderer). |
4 |
24 |
Find Ancient Technology. |
4 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
28 |
Emmer Ryan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Became a Merchant (Broker). |
6 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
30 |
Failed to qualify for Merchant Academy. |
7 |
30 |
Switched to Drifter (Scavenger). |
7 |
34 |
Gained a contact. |
7 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
34 |
Continued as Drifter (Scavenger). |
8 |
36 |
Find valuable salvage. |
9 |
38 |
Continued as Drifter (Scavenger). |
9 |
40 |
Attacked by enemies that Emmer Ryan easily defeat. |
9 |
40 |
Gain Enemy if Emmer Ryan don't already have one. |
10 |
42 |
Continued as Drifter (Scavenger). |
10 |
46 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Find an Alien Artifact. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Birth or Death involving a family member or close friend. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
75 |
Good fortune. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |