Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Ettie Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Ettie Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Ettie Buckman's life into chaos, forcing Ettie Buckman to leave the planet. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
27 |
Ettie Buckman learn something Ettie Buckman should not have – a corporate secret, a political scandal – which Ettie Buckman can profit from illegally. |
4 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
32 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 |
32 |
Failed to qualify for Thief (Rogue). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
33 |
Find valuable salvage. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Ettie Buckman's Contacts or Allies betrays Ettie Buckman, ending Ettie Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Good fortune |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Ettie Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
51 |
Ettie Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |