Retired Technician Ettie Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 78 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 4 (-1)111644
Egotistical, Deliberate, Frail frame
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Jack-of-All-Trades 2
Mechanic 2
Medic 0
Pilot 0
Profession (Worker/Armourer) 1
Recon 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Linguistics) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Army Army Support Lance Corporal12
Citizen Worker Technician24
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Wilma Strachan Enemy 0 3 6 6 Ne Kraeda ren Kelva (F/24)
Wilma Strachan is particularly unusual, such as an artificial intelligence or very alien being.
Oren Perez Ally 4 0 1 0 Ne Kraeda ren Kelva (M/13)
Bruce Macks Rival 0 1 2 1 Darrian, Imperium (M/26)
Bruce Macks’s relationships have begun to affect the character.
Nicholas Fowler Enemy 0 4 0 2 Ne Kraeda ren Kelva (M/35)
Lucas Jensen Rival 2 0 2 1 Ayansh'i (M/64)
Lucas Jensen’s relationships have begun to affect the character.
Everette Dabs Contact 0 2 1 0 Happrhani (M/47)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Ettie Hawkins do not know what happened to Ettie Hawkins. There is a gap in Ettie Hawkins's memory.
2 21 Became a Army (Army Support) with the new title Private.
2 24 Thrown into a brutal ground war
2 25 Attempt at commissioned failed.
3 25 Continued as Army (Army Support).
3 27 Assigned to a peacekeeping role.
3 29 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 29 Voluntarily left Army Support
4 29 Became a Citizen (Worker).
4 31 Spent time maintaining and using heavy vehicles.
5 33 Continued as Citizen (Worker).
5 34 Ettie Hawkins's business expands, Ettie Hawkins's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Worker) rank 1.
6 37 Continued as Citizen (Worker).
6 41 Ettie Hawkins learn something Ettie Hawkins should not have – a corporate secret, a political scandal – which Ettie Hawkins can profit from illegally.
6 41 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 41 Continued as Citizen (Worker).
7 43 Life ruined by a criminal gang. Gain the gang as an Enemy
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 45 Ettie Hawkins secretly provide religious rites for a dying leader or noble, although they do not share Ettie Hawkins's faith. Gain an Ally in the family and a Rival who disagrees with Ettie Hawkins's choice.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Continued as Believer (Missionary/Humanitarian).
9 50 Ettie Hawkins have been following false teachings!
10 50 Failed to qualify for Performer (Entertainer).
10 50 Switched to Drifter (Wanderer).
10 53 Ettie Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 56 Ettie Hawkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 57 Spend time with an alien race. Gain a contact.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 Good fortune.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 67 Good fortune.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 74 Accused of a crime.
17 76 Aging Crisis. Owe 50,000 for medical bills.
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