Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Fanny Hudson easily defeat. |
3 |
28 |
Gain Enemy if Fanny Hudson don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
36 |
Continued as Rogue (Pirate). |
6 |
40 |
Crime pays off. Gain victim as Enemy. |
7 |
40 |
Continued as Rogue (Pirate). |
7 |
44 |
Fanny Hudson spend months in the dangerous criminal underworld. |
8 |
44 |
Voluntarily left Pirate |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Fanny Hudson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Fanny Hudson come into conflict with a splinter group Fanny Hudson's own religion which maintains Fanny Hudson's version is the wrong one. Gain 3 Rivals. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |