Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Genevieve Ames botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Genevieve Ames have no idea what happened to Genevieve Ames – they found Genevieve Ames's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Genevieve Ames have no idea what happened to Genevieve Ames – they found Genevieve Ames's ship drifting on the fringes of friendly space. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Drafted into Law Enforcement |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Rewarded for a successful mission. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Genevieve Ames's job. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Forced to muster out. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Returned to Agent (Law Enforcement). |
9 |
48 |
An investigation takes on a dangerous turn. |
9 |
48 |
Genevieve Ames's work ends up coming home with Genevieve Ames, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Genevieve Ames went above and beyond the call of duty. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Given advanced training in a specialist field |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Gained a contact. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Given advanced training in a specialist field |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Retired. |
15 |
73 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |