Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Glenn Roberts's Contacts or Allies betrays Glenn Roberts, ending Glenn Roberts's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Rogue (Thief). |
3 |
28 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Scarred. Owe 5,000 for medical bills. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Continued as Rogue (Thief). |
4 |
30 |
A police detective or rival criminal forces Glenn Roberts to flee and vows to hunt Glenn Roberts down. Gain an Enemy. |
5 |
30 |
Failed to qualify for Infantry (Army). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Established a network of contacts. Gain 3 contacts. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Glenn Roberts went above and beyond the call of duty. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Rewarded for a successful mission. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Hard times caused by a lack of interstellar trade costs Glenn Roberts's job. |
10 |
50 |
Became a Entertainer (Performer). |
10 |
52 |
Glenn Roberts is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
52 |
Returned to Drifter (Wanderer). |
11 |
56 |
Glenn Roberts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |