Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Betrayed by a friend. One of Golda Desmond's Contacts or Allies betrays Golda Desmond, ending Golda Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
29 |
Became a Army (Cavalry) with the new title Private. |
3 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Golda Desmond's business or ship thrives. |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Risk Golda Desmond's fortune on a possibility lucrative deal and win. |
6 |
41 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
45 |
Continued as Merchant (Merchant Marine). |
7 |
49 |
Golda Desmond's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
49 |
Became a Scout (Surveyor). |
8 |
51 |
Perform an exemplary service for the scouts. |
9 |
53 |
Continued as Scout (Surveyor). |
9 |
55 |
Golda Desmond spend a great deal of time on the fringes of Charted Space. |
9 |
55 |
Golda Desmond's ship is damaged, and Golda Desmond have to hitch-hike Golda Desmond's way back across the stars to the nearest scout base. |
9 |
55 |
Gain 6 Contacts. Gain 3 Enemies. |
10 |
57 |
Continued as Scout (Surveyor). |
10 |
58 |
Golda Desmond's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
11 |
61 |
Returned to Drifter (Scavenger). |
11 |
65 |
Suffer from a life-threatening illness. |
12 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
69 |
Golda Desmond aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
69 |
Retired at age 69. |
13 |
69 |
Retired. |
13 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |